Packet loss: when part of the match disappears
Packet loss happens when small pieces of your game data never reach their destination. Your character can snap back into position, shots may not register, abilities seem to fail and the game keeps running as if nothing happened. Unlike constant high ping, the problem isn't just delay: it's missing delivery.
In competitive matches, packet loss is one of the most frustrating symptoms because it breaks your trust in the server. You execute an action at the right time, but the server doesn't receive that packet or gets the update too late. The result shows up as rollback, rubberbanding, ignored inputs and erratic movement.



